Tiny things made with care.

Each one started as a question I couldn't let go of.

Mini Guinea gameplay
a very small hero
Mobile game

Mini Guinea

A bright, bouncy little world for a very small hero. Built for the five-minute stretch between everything else — forgiving, playful, and impossible to take too seriously.

Watch the making-of
Plan My Stress home screen
a gentler home screen
Wellbeing

Plan My Stress

A kinder nudge toward the things you keep pushing off. Honest numbers, small prompts, and a home screen that doesn't shout at you when you open it.

Band Set List Live splash
a band's whole world
Web app · for bands Beta

Band Set List Live

A whole band's life in one place — set lists, practice sessions, gear, bookings, members, and finances. Built for working bands who'd rather make music than wrangle spreadsheets.

In open beta now — free for active testers while we build it out. Try every module, send notes back, help shape it.

Become a tester
SnapRing app icon tap. lock. spin.
Mobile game Coming soon

Snap Ring

Concentric rings spin in opposite directions. Tap to lock them, one at a time, on the beat. A one-thumb arcade game about timing, combos, and the small satisfaction of everything clicking into place.

  • iPhone & iPad — submitting soon
Cardslinger app icon every card a punch
Mobile game In progress

Card slinger

A pocket-sized arcade brawler where the deck is your weapon. Flick cards at falling targets — faster flicks hit harder. Stack upgrades between rounds, watch the waves get meaner, sling another round.

  • iPhone & iPad — in development
SiegeSmash app icon smash, crash, bash
Mobile game Coming soon

Siege Smash

A medieval physics-puzzler about knocking castles down and the silly royals inside them. Aim the catapult, wind the trebuchet, lean on the ballista — the wall only cracks if you mean it.

  • iPhone & iPad — submitting soon
SkipARock app icon skip, splash, again
Mobile game In progress

Skip A Rock

Aim, release, count the skips. A small physics arcade game about that perfect flick of the wrist — six lakes, shifting weather, balloons to pop, and the quiet pull of one more throw.

  • iPhone & iPad — in development

Curious about the shape of the work?

See the studio loop